EMRE HUSMEN
PHOTOSHOP RENDERING
The final result Emre is
able to achieve here is a good example of how a good image manipulation program
such as Photoshop can be used to emulate the super gloss feeling of a
traditional airbrush rendering. Crisp, sharp, full of detail and very,
very shiny!
Create more
body details with the same grey tones.
Now, start
using the Dodge and Burn Tools! Use 200-300 px "airbrush" with 20-40% exposure.
Darken the lower parts and lighten the upper parts. Also select a part on the
windows for shining; open a new layer above the window layer and use a white
airbrush to fill it a little bit (do not fill it all). Darken the headlight.
Find some nice
rims from reference pictures (or you can create your own). Cut and paste it
above the body layer and play with its colour and contrast. Select an ellipse on
headlight layer and fill it with white. Give it some outer glow effect.
Colourize the windows from Hue/Saturation menu (press CTRL + U).
Make a simple
background with black and white gradients.
Decide where
the light will come from. Duplicate your rims two times, each, use the ellipse
layers under the rims and create your tires with using Dodge and Burn Tools.
Colourize the
body with a matt tones (use the Hue/Saturation menu).
Put more
details on your design. And now it's time to give some shining to your car. Open
a new layer on the body layers; select & airbrush it with white. Complete
everything except your final body colour. Merge layers from the lowest body
layer to the top. Keep the shadow and background layers separate.
Duplicate the
"merged layers" two times. Colourize them with blue and yellow tones
(separately). Now, you have to use airbrush eraser to remove the mixed parts of
those colours. Use the "overlay" effect (under the layer effects menu) for both
of them. Put some white dots on the edges to make the shining more realistic (on
another layer). Lastly give some reflections to the car and the background with
layer effects menu..