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Allan Macdonald. All rights reserved. Contact: info@designertechniques.com
To finish I have made
some small modifications and adjusted some details, as well as transforming and
flipping the image to create a nicer composition. Play with this, find something
you like, and your done.
You will see that the
shut lines still look like they are drawn on the body of the car, and are
lacking in any depth. This is a problem with simple solutions. To fix this
duplicate the layer you completed in the previous step. Now you have two
identical layers with the same content laying over each other. Pick the one
underneath and go to IMAGE > ADJUSTMENT > HUE/SATURATION. Here you can set the
brightness to +100. By doing that you will have turned the colour of the shut
lines from black to white. Now nudge these lines just 1 or 2 pixels down and
erase the unnecessary parts with a blurry edged eraser.
You may have noticed
that the shut lines are missing. To add these you have two options. Option 1 is
to use the pen tool and choose a small hard-edged black brush (1-3px). Draw the
path of the shut lines and once you are done right click and choose STROKE PATH.
Option 2 is to use the line tool if you are not so confident with the pen tool.
Choose a suitable line thickness and draw your lines. The problem with the line
tool is similar to the Polygonal Lasso. You can not do clean curves. You will
have to keep the distance between one click and the next as short as possible in
order to create the illusion of a clean curve. Not as smooth as the pen tool,
but a good work around.
In this step I am
going to add the sunny mood to the image. Change the colour of the street from
that boring grey to a low saturated brown like the one you see here in the
image. The trees also need a yellowish touch. Make a new layer above all the
previous layers and set the blending mode to SCREEN. On this layer paint the
upper right corner with a large soft yellow/orange brush. The result will be the
sun light mood.
Now we are going to
get rid of the sketch as it has now completed its purpose in guiding us to this
stage. You can also see that I have added a new green tone to the trees in the
background using the same technique I used when I did the street. The sharp eyed
amongst you will also notice that I have reworked the layer containing the
shadow. This has been done to correctly represent the light source I have chosen
(behind the car).
Now some colour for
the reflections. The sky is blue so I am going to make that noticeable on the
upper part of the car as of course it is facing the sky. I have used a large
brush to paint these parts with a bright blue colour on a separate layer. The
blending mode on this layer is set to COLOUR and its opacity is set to 36%. As I
am going to add the sun later, I am going to work on reflections on the cars bodyside. A thick yellow line with a large brush on another layer with the
blending mode set to SOFT LIGHT will create a warmer feeling in the reflections.
New colour! Of
course this stage is not necessary. Its just that the red colour was starting to
look boring, so I have tried a new colour. This has been changed using the same
method used previously to change the colour of the windows. Changing the colour
several times during the rendering process is something I do often, so do not
pay too much attention to any other colour changes after this step. You will
also notice in this step that the bushes have grown to become tree. No time
machine was used, just layer duplication. I have also in this step added the
´Mercedes star, which has been cut from a photo.
Go to FILTER >
LIQUIFY and carefully pull the centre of the rim towards the centre of the
vehicle. Do the same thing with the rear wheel, although a little deeper. Once
you have completed this you will see that I have also shaded both rims to help
increase the feeling of depth. As usual I have used the Burn and Dodge tools to
achieve this.
page last updated;
2011-11-26
HUSSEIN AL-ATTAR
Adobe
Photoshop Rendering
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