MICHAEL SMITH
SKETCHBOOK PRO SKETCHING
Michael continues with his tutorial by showing how he achieves a good
focal point in his design, as well as how to use simple shading to bring out the
form. The final result is a punchy, sketchy feeling image, that should do
a good job of selling the emotional impact of your design.
Adding still
more detail like the engine cover and wheels. I've decided to use a rendering
trick that helps focus the viewer's attention on a certain area. In this example
I've drawn a circle (music CD's make handy circle guides!) so that my rendering
will have a focal point.
Starting to add
value, SPB2 allows the user to quickly add colour under a sketch merging and
erasing as necessary to keep the focal point clear.
Added some
shading to the rear wheel, and further darkened the area under the instrument
panel. The IP is shaded to help show form.
Moving to
inside the circle, I've begun to add areas of high light and low light. Value
change is the easiest way to push and pull elements in your rendering.
All finished!
Added more details like the steering wheel column, gauge cluster in the centre
of the IP, and detailing / mesh texture in the engine area. Adding some value
shift to the roll bar helps define form and give it a strong appearance.