EMRE HUSMEN
PHOTOSHOP RENDERING
page last updated;
2006-12-22
Create more body details
with the same grey tones.
Duplicate the "merged layers" two times.
Colourize them with blue and yellow tones (separately). Now, you have to use
airbrush eraser to remove the mixed parts of those colours. Use the
"overlay" effect (under the layer effects menu) for both of them. Put some
white dots on the edges to make the shining more realistic (on another
layer). Lastly give some reflections to the car and the background with
layer effects menu..
Put more details on your design. And now
it's time to give some shining to your car. Open a new layer on the body
layers; select & airbrush it with white. Complete everything except your
final body colour. Merge layers from the lowest body layer to the top. Keep
the shadow and background layers separate.
Colourize the body with a matt tones (use the
Hue/Saturation menu).
Decide where the light will come from.
Duplicate your rims two times, each, use the ellipse layers under the rims
and create your tires with using Dodge and Burn Tools.
Make a simple background with black and white
gradients.
Find some nice rims from reference
pictures (or you can create your own). Cut and paste it above the body layer
and play with its colour and contrast. Select an ellipse on headlight layer
and fill it with white. Give it some outer glow effect. Colourize the
windows from Hue/Saturation menu (press CTRL + U).
Now, start using the Dodge and Burn Tools! Use
200-300 px "airbrush" with 20-40% exposure. Darken the lower parts and
lighten the upper parts. Also select a part on the windows for shining; open
a new layer above the window layer and use a white airbrush to fill it a
little bit (do not fill it all). Darken the headlight.